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Computing @ Watermoor

Computing is now a core subject in the curriculum and a lot more is expected from the children than ever before. Pupils now need to use computational thinking and creativity to understand and change the world. They also need to be digitally literate at a level suitable for the future workplace and as active participants in a digital world.

The school is fortunate to have the latest laptops and ipads for the children to develop their skills.

We have created a long term plan which details the key areas of computing being taught as well as a medium term plan that details the learning journey the children will follow each half term. 


Aims of the National Curriculum 


The national curriculum for computing aims to ensure that all pupils:


- can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation


- can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems


- can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems


- are responsible, competent, confident and creative users of information and communication technology.

Autumn Term's learning journey of each class


We have been familiarising ourselves with the ipads. We have been sharing really well and learning the basics as well as following rules to use them safely.

Getting To Know Our Ipads

The Wizards have been working super hard improving their knowledge of what exactly the ipads can do. They have been learning to use the camera to take photos of dinosaurs and school as well as locating them and deleting unwanted photos. They have also created visual algorithms using the Pic Collage app to create a step by step guide to feeding a monster called Frank. They used their screen shot skills on Toco Kitchen to create the images.
Walking With Dinosaurs

Feeding Frank - Algorithms and Screenshots



The unicorns have been looking at coding. We have been focusing on ipad apps that gradually let us learn more and more of the basics of coding for programming. They used A.L.E.X, Daisy the Dinosaur, and Lightbot to do this as well as mole maze on the laptops. It got trickier here as angles then got involved! With all the skills they learnt, they then used the Hopscotch app to create shapes and manipulate the sprites appearance.

We Love Coding!!!!!

We have been looking closely at algorithms and began by looking at our morning routine algoritms and used the Pureflow app to create our own flow charts. We then looked closely at Angry Birds and decomposed the algorithms showing our understanding on posters created using Pic Collage. Finally, we created further Pureflow flowcharts with algorithms added for how we would improve the original algorithms. 

We Love Games - Algorithms and Decompostion


Dragons have been busy creating their own games on a program called Scratch. It is a coding program that enables them to create their own algorithms to make sprites move as well as creating their own backgrounds. They have created their own CAR games. In the photos, it shows the coding they created that enables the player to move in 4 directions, leave a smoke trail and start again if they go off the track. 

The games on show were created from scratch by Tommy and Declan and Isabelle and Kris.



We have been learning how to break codes and how computers do it. Computers use binary numbers which can be either 0 or 1. Using our own coding boards, we have deciphered the binary numbers turning them into numbers that we recognise and then using them numbers to find letters of the alphabet to crack the secret message. 

We then learnt all about QR codes and how to retrieve them with special apps. We took all our knowledge of binary numbers and QR codes to complete a treasure hunt around school. 

Finally, we created posters on Pic Collage to explain what binary numbers and QR codes are.



Binary Number Explained.